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Epsilon User's Manual and Reference >
Variable Reference >
console-ansi-font: preference variable
Default value: 0
The Win32 Console version of Epsilon normally uses a font with a
DOS/OEM character set. It can only display characters from that
character set, not arbitrary Unicode characters, even if the
underlying font contains them.
Under Windows NT/2000/XP/Vista only, you can set this variable nonzero
to make Epsilon display Unicode characters if they're in the console's
font. This also makes Epsilon for Win32 Console use Unicode rules for
8-bit character classifications (such as whether a particular
character number in the range 128-255 represents an uppercase letter)
instead of the rules for the character set of the current DOS/OEM code
page, and modifies how Epsilon uses the Windows clipboard.
More info:
Character Types (Primitives)
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