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Epsilon User's Manual and Reference > Variable Reference >

console-ansi-font: preference variable

Default value: 0

The Win32 Console version of Epsilon normally uses a font with a DOS/OEM character set. It can only display characters from that character set, not arbitrary Unicode characters, even if the underlying font contains them.

Under Windows NT/2000/XP/Vista only, you can set this variable nonzero to make Epsilon display Unicode characters if they're in the console's font. This also makes Epsilon for Win32 Console use Unicode rules for 8-bit character classifications (such as whether a particular character number in the range 128-255 represents an uppercase letter) instead of the rules for the character set of the current DOS/OEM code page, and modifies how Epsilon uses the Windows clipboard.

More info:

Character Types (Primitives)



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